6+ players in a fairly big space. This game is makes a great warm-up for improv sessions, and is good way to introduce players to the idea of making compositional choices (something classical players don’t get to do ordinarily) – no worries about pitch mistakes, the bugaboo of novice classical improvisers.
Players move from one side of the room to the other, using any movements of arms and legs they choose; the movements are compositional choices. Make several compositions; make them very different.
Variation 1: Move across the room – but move only on the floor (crawling, inchworm, rolling, etc.).
Variation 2: Move across the room using a free mixture of basic standing and floor positions.
Variation 3: Steal about half of your movements from those of other people.
Variation 4: Move in pairs, relating to each other in some way.
Variation 5: Feel free to add spoken words or noises. The words do not have to relate or make sense; they may also be able to express what you are feeling or doing in the moment.